Wot smoothing. Setting up graphics in WOT

-maps and new music version 1.0 will be one of the most important stages in World stories of Tanks. Realistic graphics were created thanks to Core, our own engine, which breathed life into game locations. With the transition to this engine, the graphic settings will be reset. Don't worry, we will explain in detail how to set everything up. And today we’ll talk about how to make settings for your computer and how the automatic settings detection function works.

Be patient: technical information there will be a lot (however it is useful!). And if you don’t like reading long articles, you can watch a video about game settings or use information blocks to jump straight to questions that interest you. Let's go!

Automatic detection

The auto-detection function is activated in two cases: when you start the game for the first time and when you click on the " Recommended" in graphics settings. This feature evaluates game performance on your computer using new algorithms for the processor, video card, graphics and system memory, as well as other system performance tests. After carrying out all these tests, the system determines the golden mean between a comfortable FPS (frames per second) and the quality of graphics on your computer and sets one of the ready-made settings: “Minimum”, “Low”, “Medium”, “High”, “Maximum” "or "Ultra".

Important! Differences in performance between client versions 1.0 and 9.22 may also be due to autotuning results. As before, the highest quality picture for your PC will be displayed while maintaining comfortable performance. If the frames per second value does not suit you, try adjusting the client’s graphic settings yourself.

How does this work

The auto-detection system tries to find a balance between the best graphics settings and the frame rate per second. Please note that you may notice changes in FPS after automatic detection compared to the previous version (we have already talked about this, but we will repeat it because it is really important), since our main goal is to provide the highest quality picture with comfortable performance indicators. Essentially, the feature may offer an option that will result in FPS changes, but only if such changes are not critical to the game's performance.

If you're not happy with the frames per second after running autodetection, choosing lower graphics settings will significantly improve performance (for example, select the Medium settings if the system offered you the High option). However, we do not recommend switching from improved rendering to standard rendering if autotuning suggested it to you. You will significantly lose picture quality, but performance can be improved by further adjusting the graphics settings.

Still not satisfied with the result? Then change the preset settings as you like.

Manual graphics settings

Selecting a Graphics Type

At manual setting You will initially be able to select the graphics type: “Standard” or “Enhanced”. Both of them are remastered in HD quality. The only difference between them is that “Enhanced” supports a full range of new technologies and effects.


Advanced settings

Some graphics settings have a greater impact on client performance than others. By lowering the correct setting, you can achieve good FPS without significantly reducing image quality. We recommend starting with effects (anti-aliasing, texture and object quality, draw distance, lighting and post-processing). These are resource-intensive settings, and cutting them down in most cases will help increase FPS.

Browse the list below to become familiar with each of the settings and see how they all affect the picture. Graphic settings are grouped starting with the most resource-intensive ones, so that it is clearer to you which ones to disable first.

Smoothing: straightens out rough pixelated or jagged edges of objects using different technologies in Standard and Enhanced graphics.

  • In Standard Graphics, anti-aliasing is optional and is not tied to graphics presets.
  • In Enhanced Graphics, anti-aliasing is necessary to ensure best picture and is tied to graphics presets.

Here's how anti-aliasing will affect the image:



Texture quality: affects the resolution and type of filtering used. The higher the level of detail, the better. However, be aware that this setting is resource intensive. Maximum quality textures includes HD textures in the HD client.

Quality of objects. The detailing of objects affects the level of detail (Level of Detail - LOD). For each object, several options are created with different levels detailing. The closer the player is to an object, the more detailed that object is depicted. This eliminates the need for highly detailed objects at long distances when careful rendering is not needed, and saves performance resources. Moreover, the higher the quality of the settings, the greater the distance from the player the object detail settings are switched. This parameter also affects the realism of tank tracks. At “Medium” settings and below, they are rendered in a simplified form.



Draw distance: affects the distance at which objects are displayed. This setting only applies to objects that are not critical to the game. For example, the monastery on the map of the same name will be the same in all settings, but the fences around the fields will be different.

Why is optimal draw distance important for your computer? On some maps, with a short rendering range, the enemy may be behind a small obstacle - and you will not know about it until you shoot at him.

LightingAndfast-processing:

  • Motion blur And post-processing are cinematic effects like vignetting, chromatic aberration, distortion and film grain. They support the overall impression of the graphics.
  • Shadow quality We removed the settings from the “Basic” settings in update 1.0 due to significant optimization of their transfer mechanisms.
  • Lighting quality extremely important for the overall perception of the image. Lighting interacts with all other graphic elements. Depending on the selected quality, the complexity of its calculations varies: it depends on certain technologies (Screen Space Reflection, Global Illumination, God Rays, Lens Flare, HBAO, wet and puddle effects).

Landscape and water: The impact of water quality on performance depends on the card type. Locations with a marine theme (“Fjords”, “Fisherman’s Bay”, “Calm”) consume slightly more resources than those without water.

We have completely redesigned the landscape: improved its quality, added support for tessellation, which was also redesigned specifically for “Enhanced” graphics. Now this technology will work on video cards that fully support DirectX 11 (but will not be available with “Standard” graphics, since the landscape will be simplified to improve performance).

Small stones, tracks of tracks, shell craters will receive a geometric shape with additional detail. This is just a graphical improvement and will not affect the behavior of the car.

You can disable tessellation to improve performance in sniper mode and also to prevent the technology from interfering with your aiming. Here's how the landscape will change depending on this setting:

Effects: allow you to customize the required quality of explosions, fire, smoke and other similar effects. This parameter can be useful in battle, since such effects indicate which enemy vehicles have just been shot at (there will be puffs of smoke around them). When adjusting the quality of effects, keep in mind the benefits they provide.

Improved destruction physics thanks to Havok Destruction technology means that objects can fall apart. If this functionality is disabled, detailed damage will not be displayed. The setting only works with “Enhanced” graphics and is calculated in separate threads. You can disable this functionality if your computer's processor is not powerful enough.

Due to the introduction of HD maps and new music, version 1.0 will be one of the most important milestones in the history of World of Tanks. Realistic graphics appeared thanks to Core - our own engine, which breathed life into game locations. With the transition to this engine, the graphic settings will be reset. Don't worry, we will explain in detail how to set everything up. And today we’ll talk about how to make settings for your computer and how the automatic settings detection function works.

Please be patient: there will be a lot of technical information (but it is useful!). And if you don't like to read long articles, you can watch a video about game settings or use information blocks to jump straight to questions that interest you. Let's go!

Automatic detection of graphics settings in tanks 1.0

The auto-detection feature is activated in two cases: when you launch the game for the first time and when you click on the “Recommended” button in the graphics settings. This feature evaluates game performance on your computer using new algorithms for the processor, graphics card, graphics memory, system memory, and other system performance tests. After carrying out all these tests, the system determines the golden mean between a comfortable FPS (frames per second) and the quality of graphics on your computer and sets one of the ready-made settings: “Minimum”, “Low”, “Medium”, “High”, “Maximum” "or "Ultra".

Important! Differences in performance between client versions 1.0 and 9.22 may also be due to autotuning results. As before, the highest quality picture for your PC will be displayed while maintaining comfortable performance. If the frames per second value does not suit you, try adjusting the client’s graphic settings yourself.

NOTE: Please note that old and new settings are not compared to each other as the game switches to a new one graphics engine. The “Minimal” and “Low” settings work with standard graphics, while “Medium” and above work with enhanced graphics.

IMPORTANT: The SD client offers the same set of graphics presets as the HD client, so you can enjoy the new cards even if you play with standard graphics. The only difference is that the SD client does not support high-resolution textures.



How does this work

The auto-detection system tries to find a balance between the best graphics settings and the frame rate per second. Please note that you may notice changes in FPS after automatic detection compared to the previous version (we have already talked about this, but we will repeat it because it is really important), since our main goal is to provide the highest quality picture with comfortable performance indicators. Essentially, the feature may offer an option that will result in FPS changes, but only if such changes are not critical to the game's performance.

If you're not happy with the frames per second after running auto-detection, select lower graphics settings - this will significantly improve performance (for example, select the "Medium" settings if the system offered you the "High" option). However, we do not recommend switching from improved rendering to standard rendering if autotuning suggested it to you. You will significantly lose picture quality, but performance can be improved by further adjusting the graphics settings.

Still not satisfied with the result? Then change the preset settings as you like.

Manual graphics settings in WoT update 1.0

Selecting a Graphics Type


When setting up manually, you will initially be able to select the graphics type: “Standard” or “Enhanced”. Both of them are remastered in HD quality. The only difference between them is that “Enhanced” supports a full range of new technologies and effects.

NOTE: If, after auto-tuning, the game client prompts you to choose the “Enhanced” graphics type, we recommend using it. If the performance does not suit you, you can change the advanced graphics settings yourself, but we do not recommend switching to the standard renderer.


Advanced graphics settings in World of Tanks 1.0

Some graphics settings have a greater impact on client performance than others. By lowering the correct setting, you can achieve good FPS without significantly reducing image quality. We recommend starting with effects (anti-aliasing, texture and object quality, draw distance, lighting and post-processing). These are resource intensive settings and cutting them down will help improve FPS in most cases.

NOTE: All computers have different configurations, and exactly the same settings changes may have different effects on different PCs.


Browse the list below to become familiar with each of the settings and see how they all affect the picture. Graphics settings are grouped starting with the most resource-intensive ones to make it clearer which ones to turn off first.

Anti-Aliasing: Smoothes out rough pixels or jagged edges of objects using different technologies in Standard and Enhanced Graphics.
- In Standard graphics, anti-aliasing is optional and is not tied to graphics presets.
- In Enhanced Graphics, anti-aliasing is necessary to ensure the best possible picture and is tied to graphics presets.

Texture quality: affects the resolution and type of filtering used. The higher the level of detail, the better. However, be aware that this setting is resource intensive. Maximum texture quality includes HD textures in the HD client.

Quality of objects. The detailing of objects affects the level of detail (Level of Detail - LOD). For each object, several options are created with different levels of detail. The closer the player is to an object, the more detailed that object is depicted. This eliminates the need for highly detailed objects at long distances when careful rendering is not needed, and saves performance resources. Moreover, the higher the quality of the settings, the greater the distance from the player the object detail settings are switched. This parameter also affects the realism of tank tracks. At “Medium” settings and below, they are rendered in a simplified form.

Draw distance: affects the distance at which objects are displayed. This setting only applies to objects that are not critical to the game. For example, the monastery on the map of the same name will be the same in all settings, but the fences around the fields will be different.

Why is optimal draw distance important for your computer? On some maps, with a short rendering range, the enemy may be behind a small obstacle - and you will not know about it until you shoot at him.

Lighting and post-processing:
1. Motion blur and post-processing are cinematic effects similar to vignetting, chromatic aberration, distortion and film grain. They support the overall impression of the graphics.
2. We removed the quality of shadows from the “Basic” settings in update 1.0 due to significant optimization of the mechanisms for their transmission.
3. The quality of lighting is extremely important for the overall perception of the image. Lighting interacts with all other graphic elements. Depending on the selected quality, the complexity of its calculations varies: it depends on certain technologies (Screen Space Reflection, Global Illumination, God Rays, Lens Flare, HBAO, the effect of getting wet and puddles).

Terrain and Water: The impact of water quality on performance varies depending on the map type. Locations with a marine theme (“Fjords”, “Fisherman’s Bay”, “Calm”) consume slightly more resources than those without water.

We have completely redesigned the landscape: improved its quality, added support for tessellation, which was also redesigned specifically for “Enhanced” graphics. Now this technology will work on video cards that fully support DirectX 11 (but will not be available with “Standard” graphics, since the landscape will be simplified to improve performance).

Small stones, tracks of tracks, shell craters will receive a geometric shape with additional detail. This is just a graphical improvement and will not affect the behavior of the car.

You can disable tessellation to improve performance in sniper mode and also to prevent the technology from interfering with your aiming.

Vegetation: The level of detail of vegetation affects the complexity of calculating the effect of wind on trees (there is no wind in the SD client). The higher the quality of the grass, the more there will be. You can lower this setting to increase FPS.

IMPORTANT: The disguise mechanic works the same regardless of the settings selected.


Effects: allow you to customize the required quality of explosions, fire, smoke and other similar effects. This parameter can be useful in battle, since such effects indicate which enemy vehicles have just been shot at (there will be puffs of smoke around them). When adjusting the quality of effects, keep in mind the benefits they provide.

Improved destruction physics thanks to Havok Destruction technology means that objects can fall apart. If this functionality is disabled, detailed damage will not be displayed. The setting only works with “Enhanced” graphics and is calculated in separate threads. You can disable this functionality if your computer's processor is not powerful enough.

Have you downloaded update 1.0, but the performance is not allowing you to enjoy the game? We are ready to help you! Here are some tips to help improve performance, no matter your PC configuration.

Update your video card driver to the latest version

Nvidia, AMD and Intel regularly update drivers for their hardware. Latest versions, tend to improve performance, especially in newer games. Check company websites to find these versions. And be sure to make sure that the driver matches yours operating system and yours specific model video cards. If you don't know which video card you have installed, use the automatic detection function that is available on every site and will allow you to download the appropriate software.

Nvidia

AMD

Intel

Review the material on updating video card drivers to ensure the installation is completed correctly:

  • HOW TO UPDATE DRIVERS

Thorough PC check

Many programs work in background, consuming resources, including memory and processor performance. Check to see if you have any unnecessary processes running that could affect the game. Try also clearing temporary files to free up space on your hard drive, and make sure that hardware acceleration DirectX enabled. Follow these steps to optimize your computer's performance:

  • TECHNICAL POINTS

Run the auto-detection feature

Run the auto detection feature to find the right balance between FPS (frames per second) and picture quality for your computer.

Make further settings

The best frames per second can be achieved by tweaking settings and making compromises. If you want to produce additional settings one of the suggested presets, check out complete guide according to settings.

Switch to a lower graphics preset

Performance can improve significantly and you can further customize your graphics by focusing on the basic settings.

Lower the 3D Render Resolution setting

If this doesn't help, try lowering your screen resolution. We do not recommend doing this if the client's performance allows you to play comfortably, since then the performance will increase, but the image quality will decrease significantly.


Contact the Help Center

If you've tried everything and still encounter technical difficulties, please report them to us by filing a ticket with the Customer Support Center. Describe the problem and the actions you have already taken to solve it. We will definitely help you!

If the game client is successfully updated to current version, however, there are problems when starting or during the game, attach a report from the WGCheck program to the application: this will help solve the problem faster.

NOTE: Before contacting the Help Center, try running the game in safe mode without third-party modifications, especially since after the release of 1.0, many mods will simply stop working. If the problem persists, submit a request. Follow this link to learn how to run the game in safe mode.

Config Tuner

We did special program, which will improve game performance on minimum settings. It's called Config Tuner and will allow you to further reduce the image quality, increasing the performance of the game if it does not allow you to run the client at an acceptable frame rate on minimum settings.

In the last article we talked about what is needed and this is the primary condition for comfortable game. But no less important is the correct setting of the game parameters.

Correct settings are the key to a comfortable game! Now we will briefly look at all the game settings and pay special attention to graphics settings.

1. General settings

The “Game” tab contains general settings.

In the “Chat” section, you can enable message censorship so that stars are displayed instead of swear words (recommended for children). Here you can also disable spam, invitations to a platoon, friend requests and messages from those who are not in your contact list (friends). Personally, I'm fed up with these messages, I turned off the chat altogether and am enjoying the game

In the “Types of random battles” section, you can disable “Encounter battle” and “Assault”. These modes use the same maps as in random battles, but the location of the bases and victory conditions have been changed. In the “Encounter Battle” mode, there is one common base and the team that captures it or destroys all opponents wins. In Assault mode, one team defends the base, the other defends. To win, the Defenders must prevent the base from being captured and at least one team member survive. To win, the Attackers need to capture the base or destroy all opponents at any cost. Personally, I don’t like these types of fights, but you can try them for a change, maybe you like them.

In the “Combat Interface” section, you can turn off the effect of optics (the green background in the sight) so that it does not spoil the picture, and turn off the display of the vehicle that destroyed you (if this makes you nervous).

Be sure to check the “Enable dynamic camera” and “Horizontal stabilization in the sniper scope” checkboxes, otherwise it’s simply impossible to shoot on the move, the scope dangles in all directions!

I uncheck the “Show vehicle markers on the scoreboard” and “Show combat effectiveness tapes” checkboxes, because I don’t see the point in them, they are just distracting.

As for the minimap options (camera direction beam, SPG firing sector and additional features), then I disable them because I use a minimap mod with advanced capabilities, which I will tell you about in the next article. This is important, if you, like me, use the minimap mod, then disable these parameters so that they are not duplicated, thereby reducing performance.

When the “Record battles” option is enabled, small files (replays) will be recorded in the “replays” folder, which is located in the game folder, which can then be viewed. This almost does not affect the performance of the game and you can easily share them with friends or upload them to the site “wotreplays.ru” so that other users can watch how you bend But these are not video files, they can only be played by the game itself and stop working after exit next patch. Therefore, if you want to post a video on YouTube or save the history of your victories for posterity, do not forget to digitize it after difficult battles best replays using some program for recording video from the screen (ShadowPlay, Bandicam, Fraps).

Well, by checking the last checkbox “Display distinctive marks” you can compare barrels with players in the game. Stars or notches (from 1 to 3) received in battles for great services to the homeland will be displayed on the barrel of your tank

Immediately when you switch to the Graphics tab, the screen settings are displayed.

If you have just installed the game and it is still displayed in a window, and not on the whole screen, then check the box " Full screen" and click the "Apply" button. Only after this you need to select “Screen Resolution”. If you have a liquid crystal (flat, TFT) monitor, then choose maximum resolution, and leave the frame rate at 60. If you still have a fucking box of a picture tube (CRT) monitor on your desk, then a resolution of 1280x1024 with a frequency of 85 Hz (or 75 Hz) is usually suitable for it. Click “Apply” and if everything is displayed normally (not stretched or flickering), then this is good. If you cannot find the resolution you need or the image appears stretched, then try also changing the “Screen Aspect Ratio”.

In the Graphics Quality field, you can manually select low, medium, high, or maximum quality. This will install the appropriate set of settings, which we will talk about next. If you are not playing on a calculator (very weak laptop), then make sure that the “3D render resolution” slider is set to 100% and uncheck “Dynamic change”, otherwise the picture in the game will be blurry.

It is better not to enable the “Vertical Sync” option, as it negatively affects performance. This is only required in case of noticeable frame tearing and is applicable on high-end gaming PCs. The “Triple Buffering” setting is needed to improve the performance of the video card when “Vertical Sync” is enabled, but it affects the performance of the processor that performs this buffering.

The Anti-aliasing parameter improves the picture, it becomes softer and more natural, but this significantly loads the video card and is designed for powerful gaming PCs. In this field you can select various modes antialiasing from lighter (FXAA) to quite heavy (TSSAA-HQ).

“Viewing Angle (FoV)” specifies the location of the camera relative to your tank. That is, the angle at which you will look at it. The default is set to 95 degrees and "Dynamic FoV" is disabled. Nobody really complains about these settings, so you can leave everything as it is. If you want to experiment, then you now know how everything was, so that you can put it back in place later

The “Gamma” parameter adjusts the brightness, but don’t touch it in vain, it’s better to reset your monitor to default settings, since the game is well calibrated.

“Color filter” is a gourmet option that imposes a different background in the game, similar to the effects in cameras. I tried it, it’s glamorous but useless...

Well, “Color Blind Mode” is intended for people with vision problems.

On the same “Graphics” tab, if you click on the “Advanced” button, the graphics quality settings will be displayed.

At the very top there are the already familiar “Recommended” button for automatically selecting the optimal parameters, the “Graphics Quality” field for setting a set of settings from low to maximum, the “3D render resolution” slider, which should be at 100%, and the “Dynamic change” checkbox. , which should not have a check mark.

As graphics quality increases, the frame rate per second (FPS) decreases. It is believed that a person sees 24 frames per second and for the smoothness of the picture it is desirable that the game produces at least 30 FPS. But from my own experience I can say that normal game dynamics start at 60 FPS.

What is the difference between low dynamics and high dynamics? With low dynamics, your tank drives like a Zhiguli (it just stalls), although maybe like a BMW. I have felt this more than once and you will feel it if you follow my advice! For extras (majors) powerful computers, which even with high settings the graphics show decent FPS (100 or more). Therefore, they feel the dynamics in the game much better, the machine subtly reacts to every fiber of the soul and they play more efficiently. And on a fast ST or LT without dynamics it’s generally sad... I’m not even talking about supercomputers that are used in e-sports. This is exactly what they are needed for - for dynamics.

An online game is not a single-player shooter, and what is important in it is victory over a live opponent, and not sluggish participation in a meat grinder with bots. Then the game gives that desired moral satisfaction after hard work, and not frustration and a bottle of vodka. Convinced, no? Then read on

I have a mid-range gaming PC and it runs the game at maximum graphics settings, delivering 40 FPS. At high settings it produces an average of 60 FPS. In the settings window that I provided above, you can select the graphics type “Standard” or “Enhanced”. So, despite what the hardware allows, I have long preferred to play on standard graphics, without any extra extras.

Just like that, simply and angrily, yes. But what a pleasure the game brings when you race on a bachata (or at least a four-wheeler) at a speed of 100-150 FPS! And there’s not a speck of dust in your eye, no clouds of smoke and rising earth from a T92 shell that fell nearby, no scary grass painted schoolchildren for ice cream highly paid designers, no fog that prevents you from aiming the T95 hatch from 500 meters, no other nasty graphic innovations that turn a BMW into a Zhiguli and prevent you from playing effectively.

Many computers run standard graphics much better, FPS is many times higher and nothing interferes with manual mode set the available sliders to high settings, at which the picture turns out quite neat, clean and dynamic!

I also recommend turning off grass and effects in sniper mode (they are very annoying), foliage transparency (makes the game even cleaner and faster), tracks and effects from under the tracks (you never look at them at all). “Quality extra. effects" it is better not to set it above average or turn it off altogether, since they also interfere (for example, when an artillery shell explodes nearby). It’s better to uncheck the “Dynamically change the quality of effects” checkbox; there’s no need for the graphics in the game to float.

In addition to high dynamics and clarity of the picture, you will receive some pleasant bonuses that you will notice as the game progresses (for example, thanks to the transparency of the water, you can clearly see the bottom topography and where you can drive along it). Try it, play for a while and you will notice that you have become more effective at playing. The main thing is not to rush forward on the wings of FPS

I don't promise anything, because I don't eat ties or caps. But if you still don't like the standard graphics, just change the settings. The screenshot below shows the settings for improved graphics, providing an optimal quality/performance ratio for an average-power PC.

Download detailed description settings for improved graphics, how they affect image quality, what load they put on the video card and processor, you can see in the “” section.

And also, if you need to restart the game to apply the settings, a corresponding message will appear. In any case, I recommend restarting the game if you make major changes to graphics settings.

When we get to the mods, there's more interesting opportunities make the picture cleaner and the sight more stable

If, despite all the settings, your computer is sorely lacking in performance, consider installing new level GTX 1050 Ti or 1060.

MSI GTX 1050 Ti graphics card

Here is a screenshot of the settings in the Sound tab.

Everything seems clear here, so I’ll just add a little personal experience.

I turn off the music right away, it interferes with the game no less than the improved graphics

If you do not use a microphone in team battles, then turn off voice communication, unchecking the only checkbox. Turn it on if necessary. Communication works on the principle of a walkie-talkie - you press the microphone activation button (Q), say, release and listen to others. Anyone who holds the button for a long time pollutes the air with noise from his microphone (computer, apartment).

Headphones A4Tech Bloody G430

The microphone must be connected before starting the game. If your microphone is not always on, then after connecting it it is better to restart the computer, otherwise it may not work or work poorly. First check through the Skype testing service that the microphone is working properly, you can be heard well and there is no strong background noise. If necessary, increase (or decrease) the microphone sensitivity in the system settings (in Windows 7: Control Panel\Hardware and Sound\Manage audio devices\Recording).

Then launch the game, turn on voice communication and select your microphone in the appropriate field. The Player Voice Volume setting affects how you hear others. The default “microphone sensitivity” should be sufficient; at level 70 and above, your voice may begin to hum and cause discomfort to other players, do not overdo it with this parameter and ask your comrades not “How can you hear me?”, but “Is it too loud?” ?. I usually reduce the “general ambient volume level during a conversation” to 50, this muffles all the sounds of the game at the moment when a comrade speaks to you and you don’t have to ask him again.

Well, the last one, but not the most new feature– national voice acting. I usually leave the standard one, because who knows what the crew of a Chinese tank is babbling there, but it’s worth a try, it’s a challenging thing

And yet, there is some other “Start test” button, which I just noticed. Try it, tell me later in the comments

In the mods we will also install sound on the light bulb, what a song!

With the settings on the “Management” tab, everything is even simpler.

But I will still give some advice. I recommend reducing the sensitivity of the sniper scope and increasing the sensitivity of the artillery scope. Set it approximately like in my screenshot. This will give higher aiming accuracy when you are in a tank, since with high sensitivity, especially at medium and long distances, it is difficult to target enemies, the sight moves too quickly. And when you’re on the art, on the contrary, you’re tired of dragging the scope back and forth across the entire map with low sensitivity, and the mat gets erased...

Mouse A4Tech XL-740K

Don’t even think about turning on any inversion, only plums will work

And one more good piece of advice. If you have a mouse with additional buttons, then you can assign a specific consumable cell to one of them. In cells 1-3, the types of projectiles are switched and there is no need to touch them. But in cells 4-6 there may be manually activated consumables. For example, I install a fire extinguisher in the first cell, which corresponds to key 4 on the keyboard. Instead of the 4 key, I long ago assigned it in the game settings side button on the mouse. This allows you to quickly put out a fire in the event of a fire, rather than looking for the desired button on the keyboard while the ammunition explodes. In addition, if there is an increased risk of fire, for example, an AMX 1390 came aft of you and is glad that it got to the soft one, then it won’t hurt to click the side mouse button at this time for prevention! Works like an automatic fire extinguisher, but costs 7 times less

In the next article about mods, I will tell you how to assign several keys to one action and shoot more accurately! And, if you mess up the control settings, there is a “Default” button

Go to the “Sight” tab.

Well, there’s nothing to say at all. You can adjust the size and shape of the sight, which I once tried. But the default settings are close to optimal, except perhaps make the size larger. Yes, and somewhere there is a sight with an indication selected. If you point at the enemy's VLD (upper frontal part), it turns red, if you point at the NLD (you can guess it yourself), it turns green. In general, it makes it clear whether your projectile can penetrate armor in this place. Red - no, green - yes.

But don’t bother with this, since in the article about mods we will install a more convenient sight with the correct indication that takes into account the angle of entry of the projectile!

Well, I just have to say that on this tab there are two more pads (pun intended) for setting up a separate arcade (3rd person) and sniper sight (in optics).

Here you can customize various icons above the tanks.

I did something for myself optimal settings and they were preserved, since now most of the settings (except for graphics and sound, in my opinion) are stored on the server and are pulled up from it again, even if the game is completely reinstalled.

There are also pads for setting up markers for allies, enemies and destroyed vehicles. For allies, they are the same there, but for destroyed ones, only the model of the vehicle for reference, the rest is disabled so as not to interfere with the screen.

I’m telling you everything honestly, but I still hope that you will install the right mods and you won’t have to configure anything manually.

8. Removing unnecessary files

And finally, a little more useful information. You can significantly reduce the amount of disk space a game takes up by deleting all files from the Updates folder.

This folder contains temporary files that are downloaded during game updates. The developers themselves confirmed that these files are absolutely unnecessary and can be safely deleted. This is especially true for SSD drives that have a small capacity. For example, this folder took up 13.4 GB for me! For which she was sentenced to destruction without the right of restoration

Hard drive A-Data Ultimate SU650 120GB

9. Conclusion

To summarize, I want to say the following. If you want to win, forget about the special effects and set up the game well! After all, defeats do not bring any pleasure, but only irritate and leave a feeling of dissatisfaction!

10. Links

Below you can download a detailed description of all screen and graphics settings, how they affect image quality, processor and video card performance, with recommendations for the right choice parameters.

Headphones A4Tech Bloody G430
Keyboard A4Tech Bloody B254
Mouse A4Tech Bloody A90

One of the most important parameters affecting the playability of Online games is FPS.

FPS stands for Frame per Second (number of displayed frames per second).

Why is this necessary? Correct setting graphics in World of Tanks, like in any other Online game significantly increases your chances of winning. FPS drops interfere with movement, make it difficult to aim, and usually end in “shots at nothing,” long reload times, and victory for the enemy.

FPS depends on your computer configuration. Good FPS starts from 35 frames per second and above. The optimal result is 50 frames per second and above.

To achieve good FPS, you must either have a high-performance gaming computer with a top video card, a large number RAM and a powerful processor, or try to customize the game as much as possible to suit your configuration. Weaknesses in the system, you can compensate for it with proper graphics settings in World of Tanks, which we’ll talk about now.

For convenience, we have divided the settings according to the degree of influence on graphics and FPS, using a color scheme

These settings can be adjusted “as your heart desires.” Does not affect FPS.

We recommend correcting it first. This is true for mid-level systems, when you want to see beautiful graphics and stable FPS, but resources do not allow you to set everything to the maximum. These settings do not greatly affect the gameplay.

Graphics settings that do not affect FPS

You can customize these settings as you wish without worrying about performance loss


Graphics settings affecting FPS

3D render resolution. Changes the resolution of 3D objects in the scene. Affects the depth of the 3D scene. Reducing the parameter improves the performance of weak computers.

You can adjust the 3D rendering while playing. If during a battle your FPS drops, use “right Shift -” to decrease the depth of the scene and “right Shift +” to increase it. Reducing the depth will increase FPS on the fly.

Screen resolution. The higher the resolution, the higher the load on the video card. It is recommended to select a value that matches your monitor, otherwise the image will become blurred. On very old video cards you have to lower the resolution to get “playable” fps. We recommend lowering the resolution below the screen resolution as a last resort if other methods no longer help.

Vertical Sync And triple buffering. Vertical sync is the synchronization of the frame rate in the game with the vertical scan frequency of the monitor. Triple buffering avoids the appearance of artifacts in the picture. If your system produces less than 60 FPS, the developers recommend disabling both parameters (note: on modern monitors does not particularly affect the picture).

Smoothing Removes jagged edges of 3D objects (ladder effect), making the picture more natural. It is not recommended to enable it when FPS is below 50.

Let's move on to the advanced graphics settings: "Graphics" menu, "Advanced" graphics settings tab.

"Graphics" Maximum influences the number of FPS produced by your video card.
Switching the graphics mode to "Standard" switches the engine to an old render with outdated effects and lighting. With standard rendering, most advanced graphics settings become unavailable. It is recommended to enable it on weak computers.


Texture quality. The higher the quality of the textures, the more detailed and clearer the picture in the game looks. The higher this parameter, the more dedicated video memory is needed. If your video card has a limited amount of video memory, texture quality must be set to the minimum. (Maximum texture quality is only available when “improved renderer” is enabled and on a 64-bit operating system.)

Lighting quality. Unlocks a whole range of dynamic effects in the game: sun rays, optical effects, shadows from physical sources (trees, buildings and tanks). This parameter greatly affects the performance of the video card. If you have a weak video card, set the lighting quality to medium values ​​or lower.

Shadow quality. Affects the rendering of shadows from objects. Reducing the quality of shadows does not have much effect on gameplay. If you have old video card, first of all, it is recommended to set the shadow quality to a minimum.

Grass in sniper mode. Affects not only performance, but also gameplay. If your FPS in sniper mode drops below 40, you need to disable it.

Extra quality effects. Affects “special effects” in the game: smoke, dust, explosions, flames. By decreasing this parameter, you can reduce the number of particles in the frame and limit the distance at which they will be displayed. It is recommended to leave it at least “low”, otherwise explosions and other elements necessary for orientation in battle will not be visible.

Add. effects in sniper mode. They regulate the same thing, but in sniper mode. If during sniper mode your FPS drops, which undoubtedly affects your accuracy, it is recommended to reduce the parameter (not below the “low” level).

Amount of vegetation. Adjusts the density and distance of vegetation drawing in the game. When FPS is low, it is recommended to set it to minimum. This can free up precious megabytes of video memory.

Post-processing. Affects effects in the afterlife - shading and the effect of hot air from damaged cars and burning objects. If you are hiding behind a destroyed tank and your FPS starts to drop, it is recommended to disable this option.

Effects from under the tracks. They saturate the picture with the effects of scattered soil, splashes of water and snow. The setting does not affect performance much. By turning it off, you can free up video memory a little.


Landscape quality. The parameter determines at what distance the quality of the landscape begins to become simpler. This parameter heavily loads the processor. Attention! With the minimum setting, there is a strong distortion of the landscape, so you may not see some ledge behind which the enemy is hiding, and after the shot the projectile will hit the edge of the obstacle, and not where you were aiming. It is recommended to set the setting value to at least “medium”.

Water quality. This parameter adds wave effects, water vibrations when moving, and reflections from objects. If you have a weak video card, it is recommended to reduce the parameter.

Decals quality. Affects the drawing distance and detail of decals - detail textures that increase image quality (fallen leaves, traces of dirt, paving slabs and other sharp objects scattered around the map). When set to “off,” even shell craters disappear. The more decals, the more video memory is required to load them. If you are not bothered by the simplification of the landscape, it is recommended to set it to “minimum” at low FPS.

Object detailing. In the game, all objects have several models of different quality. Currently, buildings have 3 types of objects, tanks from five. The quality of object rendering greatly affects performance, and at large distances small objects will still not be visible. WITH deleting an object, its model changes to a rougher one. The parameter affects the distance at which a higher-quality model will be drawn. The lower the parameter is set, the shorter the drawing distance for high-quality models will be.

Transparency of foliage. Disables drawing of foliage at close distances. It is recommended to enable it on weak systems.

Tree detailing. The setting operates on the same principle as "Object detailing", but only for trees. If you are experiencing FPS drops, when trees appear, it is best to set this parameter to a minimum (along with it, it is recommended to turn on “Foliage Transparency”).

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